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JasonXuDeveloper

JasonXuDeveloper

Ars longa, vita brevis.

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JasonXuDeveloper/jasonxudeveloper-nino
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Src/Nino.Unity

Src/Nino.Unity

Ultimate high-performance binary serialization library for C#.

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JasonXuDeveloper/nino
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Nino

Nino

Nino is a high-performance binary serialization library for C# that uses source generators for automatic code generation. It delivers fast, memory-efficient serialization with support for complex types, collections, generics, and Unity data types, while offering advanced features like polymorphism handling, versioning, and thread-safe operations with minimal GC pressure.

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JasonXuDeveloper/jasonxudeveloper-core
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JEngine.Core

JEngine.Core

The solution that allows unity games update in runtime.

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