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Unity Project

Built with Unity 2022.1.13f1c1 ยท download the source from GitHub

README

2D-Hyper-Locxo

A smart, adaptive boss-fight 2D game built in Unity3D, where the boss learns from your attacks. Challenge yourself against an evolving enemy that watches, adapts, and strikes with precision.


Project Introduction

2D-Hyper-Locxo is a 2D horizontal boss battle demo made with the Unity game engine. Designed with a smart AI boss that adapts to the player's attack patterns, it creates an intense, dynamic gameplay experience. Built using a Finite State Machine (FSM) and Unity Animator Tree, this project demonstrates clean architecture and scalable design in a game environment.

Built with Unity's Universal Render Pipeline (URP) for lightweight, high-performance rendering.


Key Features

  • ๐ŸŽฏ Smart adaptive boss AI that learns and evolves based on your tactics
  • ๐Ÿ•น๏ธ Smooth and responsive player movement system
  • โš”๏ธ FSM-based boss attack and behavior system
  • ๐Ÿ’ฌ Resume-enabled dialogue system
  • ๐ŸŽจ Beautifully rendered 2D environment using Unity URP

Technology Stack

Tool Purpose
Unity (URP) Game development engine
C# Core game logic
Visual Studio 2022 C# scripting and debugging
FSM (Custom) Boss AI and behavior logic
Unity Animator Player & boss animations

Screenshots

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Gameplay Preview Smart Boss Fight
Part1 Part2

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