Audipool
Audipool provides efficient audio management through a lightweight object pooling system for reusable audio sources. Designed for spatial audio effects like explosions, footsteps, and impacts, it reduces memory overhead and improves performance by eliminating repeated instantiation and destruction of audio sources. The system is fast, robust, and ideal for games requiring frequent short-lived sound playback.
com.bluepixel.audipool 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/audipool.git README Markdown
Copy this to your project's README.md
## Installation
Add **Audipool** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/audipool.git
```
[](https://www.pkglnk.dev/pkg/audipool)README
Audipool
Audipool is a Unity plugin designed for efficient audio management. It uses a pool of reusable audio sources to provide a fast, lightweight, and robust way of playing short-lived, spatial audio like explosions, footsteps, melee impacts, and more.
Documentation
Documentation can be found here
License
Licensed under MIT license. See license for more.
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