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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/auto-screen.git?path=Packages/com.jagapippi.auto-screen

README Markdown

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## Installation

Add **AutoScreen for Device Simulator** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/auto-screen.git?path=Packages%2Fcom.jagapippi.auto-screen
```

[![pkglnk](https://www.pkglnk.dev/badge/auto-screen.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/auto-screen)

README

THIS PROJECT WAS ARCHIVED. USE NEWER VERSION FOR UNITY2021 OR NEWER.

AutoScreen for Device Simulator

AutoScreen provides a smart solution for Safe Area in Unity.

Demo

Description

Unity's Device Simulator has a lot of information about Safe Area, but there is no feature to use them to support Safe Areas or to preview them comfortably in the Unity Editor.

By using components such as SafeArea provided by AutoScreen, you can support and quickly check the Safe Area with Device Simulator regardless of whether it's playing or not.

This is done by transforming the RectTransform, but the changes are not saved in the file, so it makes no difference in the version control system.

Installation

Requirement

  • Unity: 2019.4 ~ 2020.3
  • Device Simulator: 2.2.4-preview or higher

Install

  1. Open the Package Manager
  2. Press [+▼] button and click Add package from git URL...
  3. Enter the following:

or add a following line to dependencies field of your Packages/manifest.json.

  • "com.jagapippi.auto-screen": "https://github.com/su10/AutoScreen-for-Device-Simulator.git?path=Packages/com.jagapippi.auto-screen"

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