Mona Brains SDK
Create interactive experiences and games rapidly with Mona Brains SDK, a no-code visual system for building intelligent behaviors and game logic. Design complex interactions without writing code, while maintaining full integration with your Unity project through an intuitive editor interface and visual brain designer.
com.monaverse.brainssdk Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/brainssdk.git README Markdown
Copy this to your project's README.md
## Installation
Add **Mona Brains SDK** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/brainssdk.git
```
[](https://www.pkglnk.dev/pkg/brainssdk)Dependencies (16)
Used By (1)
README
Mona Brains SDK
The Mona Brain system is a high-level, powerful and easy to use no-code system designed to empower users to create interactive experiences and games in minutes!
🛑🛑🛑 This is experimental software and may change frequently 🛑🛑🛑
Installation
To add this sdk to your Unity project, follow these steps:
- Download and install Unity 2022.3.6f1
- In Unity, in the top menu, select Edit -> Project Settings
Under 'Package Manager' add a scoped registery:
- Name: Open UPM
- URL: https://package.openupm.com
- Scope(s): (one on each line)
- com.monaverse
- com.vrmc
Close the 'Project Settings' window.
In Unity, in the top menu, select Window -> Package Manager
In the 'Package Manager' window, select the second dropdown from the left, 'Packages: In Project' and select 'My Registries'
Find the 'Mona Brains SDK' and select 'Install' on the top right to install the latest version. This will also install necessary dependencies.
If you are not already using the latest 'Unity Input System' you will be asked to enable it which will restart your Unity editor.
Make sure you have a MonaTags scriptable object in your 'Library'
if you don't, then create one by right clicking on your Brains folder (or Assets folder if you don't yet have a brains folder), then selecting: Create -> Mona Brains -> Utils -> Mona Tags from the context menu.
Once set up is complete, you should see a menu item at the top of Unity called 'Mona' with the option to launch the brains editor.
You may receive the following compiler errors once brains is installed. This is because the VRM and Brains Libraries use different GLTF importer libraries.
- Set your importer to the
MonaUnityGLTFlibrary. - Under Edit -> Project Settings -> Player -> Other Settings -> Scripting Define Symbols, you'll want to add the following items:
UNIGLTF_DISABLE_DEFAULT_GLB_IMPORTERUNIGLTF_DISABLE_DEFAULT_GLTF_IMPORTER
- Check back frequently for updated releases as this project is in active development and changing regularly.
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