Concentus Unity
Concentus Unity provides pure C# audio codec implementation for Opus compression and decompression in Unity projects. Supporting Unity 2021.2.1 and above with no native dependencies, it enables efficient real-time audio encoding and decoding directly within your game engine for networking, streaming, and storage optimization.
Unity Project
Built with Unity 2021.2.1f1 · download the source from GitHub

Dependencies (38)
Unity UI 1.0.0Timeline 1.6.2JetBrains Rider Editor 3.0.34VS Code Editor 1.2.5AI 1.0.0UI 1.0.0VR 1.0.0XR 1.0.0TextMeshPro 3.0.6Wind 1.0.0Audio 1.0.0Cloth 1.0.0IMGUI 1.0.0Umbra 1.0.0Video 1.0.0Test Framework 1.1.31Physics 1.0.0Terrain 1.0.0Tilemap 1.0.0Visual Studio Editor 2.0.22Director 1.0.0Vehicles 1.0.0Animation 1.0.0Physics 2D 1.0.0com.unity.modules.androidjni 1.0.0UI Elements 1.0.0Asset Bundle 1.0.0JSON Serialize 1.0.0Screen Capture 1.0.0Particle System 1.0.0Terrain Physics 1.0.0Unity Analytics 1.0.0Image Conversion 1.0.0Unity Web Request 1.0.0Unity Web Request WWW 1.0.0Unity Web Request Audio 1.0.0Unity Web Request Texture 1.0.0Unity Web Request Asset Bundle 1.0.0
README
concentus-unity
UPM package of lostromb/concentus C# code
This repository contains only the C# source files (no native plugins), directly runnable in Unity 2021.2.1 and above.
This project doesn't have any samples. A test script is available here
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