Datra is a comprehensive data management system for game development.
Unity Project
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README
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Datra is a game data management system that uses C# Source Generators to automatically generate serialization code for CSV, JSON, and YAML data. Works seamlessly in both Unity and .NET environments.
Features
- Multiple Formats: CSV, JSON, YAML with auto-detection
- Zero Boilerplate: Source Generators eliminate manual serialization code
- Type Safety: Compile-time validation with strong typing
- Data References: Type-safe
DataRef<T>for cross-table references - Unity Integration: Built-in Editor window with Table/Form views
- Localization: Multi-language support with
LocaleRef - Advanced Types: Nested structs, polymorphic JSON, arrays, enums
Quick Start
1. Define Your Data Model
using Datra.Attributes;
using Datra.Interfaces;
[TableData("Characters.csv")]
public partial class CharacterData : ITableData<string>
{
public string Id { get; set; }
public string Name { get; set; }
public int Level { get; set; }
public int Health { get; set; }
}
[SingleData("GameConfig.json")]
public partial class GameConfigData
{
public string GameName { get; set; }
public int MaxLevel { get; set; }
}
2. Configure the Data Context
[assembly: DatraConfiguration("GameData",
Namespace = "MyGame.Generated" // Required
)]
3. Load and Use Data
var provider = new FileRawDataProvider("path/to/data");
var context = new GameDataContext(provider, new DataLoaderFactory());
await context.LoadAllAsync();
var hero = context.Character.GetById("hero_001");
var config = context.GameConfig.Get();
Installation
Unity
Add to Packages/manifest.json:
{
"dependencies": {
"com.penspanic.datra": "https://github.com/penspanic/Datra.git?path=Datra",
"com.penspanic.datra.editor": "https://github.com/penspanic/Datra.git?path=Datra.Editor",
"com.penspanic.datra.unity": "https://github.com/penspanic/Datra.git?path=Datra.Unity"
}
}
.NET
Add project references:
<ProjectReference Include="path/to/Datra/Datra.csproj" />
<ProjectReference Include="path/to/Datra.Generators/Datra.Generators.csproj"
OutputItemType="Analyzer"
ReferenceOutputAssembly="false" />
Unity Editor
The Unity Editor window provides:
- Table View / Form View for data editing
- Real-time change tracking with save/revert
- Collection editors for List, Dictionary, arrays
- DataRef selectors with dropdown pickers
- Localization panel for multi-language editing
Open via: Window > Datra > Data Editor
Project Structure
Datra/
├── Datra/ # Core runtime library
├── Datra.Generators/ # Source Generator (compile-time)
├── Datra.Analyzers/ # Roslyn Analyzers
├── Datra.Editor/ # Shared editor utilities
├── Datra.Unity/ # Unity packages (Runtime, Editor, Addressables)
├── Datra.Tests/ # Unit tests
└── Datra.SampleData/ # Sample data models
Documentation
- Features Guide - Detailed feature documentation
- Unity Guide - Unity integration guide
- Developer Guide - Internal development guide
License
MIT License - see LICENSE
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