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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/dressingframework.git

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## Installation

Add **DressingFramework** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/dressingframework.git
```

[![pkglnk](https://www.pkglnk.dev/badge/dressingframework.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/dressingframework)

Dependencies (1)

Used By (1)

README

DressingFramework - DK

A framework that assembles DressingTools and manipulates avatar menus and animations through a set of APIs.

:warning: Very unstable API. Currently, it is only intended to use in my own tools internally. Use at your own risk. :warning:

Features

  • Automatic non-destructive build while uploading avatars or entering play mode
  • Sequencing passes executions by specifying before/after constraints and categorizing into different stages
  • Animation scanning and path remapping are supported
  • Animator and menu cloning and manipulation in framework-level
  • Non-VRChat workflows supported (Experimental)
  • Acts as an avatar and build abstraction layer on top of other non-destructive frameworks
    • Supports NDMF currently and allows to run the same pass in multiple runtimes (Experimental)

WIP

  • Standardized logging and reporting system
  • Platform-independent avatar dynamics scanning
  • Reading values from DynamicBones and VRCPhysBone without them installed (WIP)

License

This project is licensed under the LGPLv3 License. tl;dr

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