Forked from IlyushkinI/GB2DDev
GB2DDev provides a comprehensive development toolkit for 2D physics-based games in Unity using Box2D. It streamlines the integration and debugging of 2D physics simulations, offering utilities for rapid prototyping and optimization of rigid body behaviors, collisions, and joint configurations. Key features include real-time physics visualization, performance profiling tools, and an intuitive inspector for tweaking physics parameters without recompilation.
Unity Project
Built with Unity 2020.3.25f1 · download the source from GitHub
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Dependencies 49
In-App Purchasing 4.1.3 39Device Simulator 3.0.3-preview 35Timeline 1.4.8 28Visual Studio Editor 2.0.12 232D PSD Importer 4.1.2 12TextMeshPro 3.0.6 2D Animation 5.0.92D Pixel Perfect 4.0.12D Sprite 1.0.02D SpriteShape 5.1.6Advertisement Legacy 3.7.5AI 1.0.0Animation 1.0.0Asset Bundle 1.0.0Audio 1.0.0Cloth 1.0.0com.unity.2d.tilemap 1.0.0com.unity.modules.androidjni 1.0.0com.unity.quicksearch 2.0.2Director 1.0.0Image Conversion 1.0.0IMGUI 1.0.0JetBrains Rider Editor 2.0.7JSON Serialize 1.0.0Particle System 1.0.0Physics 1.0.0Physics 2D 1.0.0Screen Capture 1.0.0Terrain 1.0.0Terrain Physics 1.0.0Test Framework 1.1.29Tilemap 1.0.0UI 1.0.0UI Elements 1.0.0Umbra 1.0.0Unity Analytics 1.0.0Unity UI 1.0.0Unity Version Control 1.15.4Unity Web Request 1.0.0Unity Web Request Asset Bundle 1.0.0Unity Web Request Audio 1.0.0Unity Web Request Texture 1.0.0Unity Web Request WWW 1.0.0Vehicles 1.0.0Video 1.0.0VR 1.0.0VS Code Editor 1.2.4Wind 1.0.0XR 1.0.0
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