Network Handler Engine
Network Handler Engine provides a robust networking layer for Unity projects, streamlining the implementation of multiplayer communications and server interactions. It simplifies connection management, message handling, and data synchronization, allowing developers to focus on game logic rather than low-level networking details. Ideal for games requiring reliable client-server or peer-to-peer functionality.
com.fp.handlerengine 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/handlerengine.git?path=NetHandlerEngineUPM/Assets README Markdown
Copy this to your project's README.md
## Installation
Add **Network Handler Engine** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/handlerengine.git?path=NetHandlerEngineUPM%2FAssets
```
[](https://www.pkglnk.dev/pkg/handlerengine)README
NetHandlerEngine
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