Internal Debug
This is a static InternalDebug wrapper class for the UnityEngine.Debug class. Any call from this class will only be present when the build is either a Development Build or build in Development Mode.
com.mushakushi.internaldebug 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/internaldebug.git README Markdown
Copy this to your project's README.md
## Installation
Add **Internal Debug** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/internaldebug.git
```
[](https://www.pkglnk.dev/pkg/internaldebug)README
Internal Debug
This is a static InternalDebug wrapper class for the UnityEngine.Debug class.
Any call from this class will only be present when the build is either a Development Build or build in
Development Mode.
InternalDebug.Log("Hello World!"); // Will not run in production builds unlike Debug.Log
Modified from: https://github.com/JoebRogers/UnityDebug/blob/master/src/InternalDebug_NoNamespace.cs
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