EB Inventories
EB Inventories is a flexible inventory system for Unity that streamlines item management and container handling. Built on ScriptableObjects, it provides Container and ItemHandler components for storing items, managing slots, and handling item interactions like collecting, dropping, and moving between containers. The system supports custom item data through component-based architecture and includes a crafting system framework, with optional Netcode for GameObjects support for multiplayer implemen
br.com.expressobits.inventories 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/inventories.git README Markdown
Copy this to your project's README.md
## Installation
Add **EB Inventories** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/inventories.git
```
[](https://www.pkglnk.dev/pkg/inventories)README
Welcome to Expresso Bits Inventories đ
Features
âď¸ Easy item management by scriptable objects.
âď¸ Adding custom data to items via scriptable with components.
âď¸ Container component with generic functions of adding, removing, etc. of items.
âď¸ Item Handler component with functions to drop, collect items, open and close containers.
âď¸ Netcode for gameobjects extension available
đ¨ Craft System.
Install
With Git URL
To install open Window > Package Manager and click on the + package icon and choose "Add package from git url" and type:
and you're done!
With OpenUPM
- Add openupm registry. Click on the menu Edit -> Project settings..., and add a scoped registry like so:
Name: OpenUPM
Url: https://package.openupm.com
Scopes:
com.openupm
br.com.expressobits
- Close the project settings
- Open the package manager. Click on menu Window -> Package Manager and select "Packages: My Registries", select the latest version of EB Inventories and click install
- You may come back to the package manager to unistall EB Inventories or upgrade it.
Usage
--
Components
Container
Container is responsible for storing items inside slots. Slots store an amount of a certain item. Container may or may not be limited by the amount of slots.
ItemHandler
Item Handlers are responsible for dropping, collecting, moving items between containers, opening and closing containers, etc.
Authors
đ¤ Rafael Correa (Script)
- Twitter: @ScriptsEngineer
- Github: @scriptsengineer
đ¤ Contributing
Contributions, issues and feature requests are welcome!
Feel free to check issues page.
Show your support
Give a âď¸ if this project helped you!
đ License
Copyright Š 2021 Rafael Correa.
This project is MIT licensed.
This README was generated with â¤ď¸ by readme-md-generator
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