Unity
JCMG Utility is a general-purpose library providing essential tools for Unity development. It offers a collection of extension methods, helper classes, and engine functionality to streamline common development tasks. Compatible with Unity 2021.3+ and .NET 4.X, it's available via OpenUPM or Git installation for easy integration into your projects.
Unity Project
Built with Unity 2022.3.14f1 · download or browse on GitHub

README
JCMG Utility
About
JCMG Utility is a general-purpose, utility library for Unity. It contains several helpful extension methods, Tools helper classes, along with some basic Unity engine functionality classes.
Minimum Requirements
- Unity Version: 2021.3.X or Higher
- Scripting Runtime: .Net 4.X
Installing JCMG Utility
Using this library in your project can be done in three ways:
Install via OpenUPM
The package is available on the openupm registry. It's recommended to install it via openupm-cli.
openupm add com.jeffcampbellmakesgames.jcmg-utility
Install via GIT URL
Using the native Unity Package Manager introduced in 2017.2, you can add this library as a package by modifying your manifest.json file found at /ProjectName/Packages/manifest.json to include it as a dependency. See the example below on how to reference it.
{
"dependencies": {
...
"com.jeffcampbellmakesgames.jcmg-utility" : "https://github.com/jeffcampbellmakesgames/jcmg-utility.git#release/stable",
...
}
}
You will need to have Git installed and available in your system's PATH.
Support
If this is useful to you and/or you’d like to see future development and more tools in the future, please consider supporting it either by contributing to the Github projects (submitting bug reports or features and/or creating pull requests) or by buying me coffee using any of the links below. Every little bit helps!
Contributing
For information on how to contribute and code style guidelines, please visit here.
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