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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/jolt.git
Jolt Physics

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## Installation

Add **Jolt Physics** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/jolt.git
```

[![pkglnk](https://www.pkglnk.dev/badge/jolt.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/jolt)

Dependencies (2)

README

JoltPhysicsUnity

This package provides work-in-progress bindings for Jolt Physics v5.3.0 specifically for Unity. It uses the Unity.Mathematics package for all numerics and Unity.Collections package for unmanaged collections.

The C# API is almost entirely implemented on unmanaged structs, making it suitable for use from Unity Jobs and Burst compiled code.

Installation

The package is not currently published on any registries. You can add it as a git URL or embed it directly in your project.

Acknowledgements

This package relies on the joltc bindings written by amerkoleci for JoltPhysicsSharp. Please consider sponsoring them.

The De Chalon mesh used in the samples is taken from ThreeDScans.

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