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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/localisation.git

README Markdown

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## Installation

Add **Duck Localisation** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/localisation.git
```

[![pkglnk](https://www.pkglnk.dev/badge/localisation.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/localisation)

README

unity-localisation

What is it?

A library containing classes for adding localisation support to your application.

Requirements

  • Unity 2017 or higher
  • .NET 4.X or higher
  • C# 6.0 or higher

Features

  • Type safe localisation key/value retrieval.
  • Split translations into categories for easier organisation (via code generation)
  • Easy to use out of the box components: LocalisedText, LocalisedAudio, LocalisedImage
  • Simple API to retrieve localised values by code: Loc.Get(Category.Key.KeyName);

How to use it.

Please refer to the following guides.

Releasing

  • Use gitflow
  • Create a release branch for the release
  • On that branch, bump version number in package json file, any other business (docs/readme updates)
  • Merge to master via pull request and tag the merge commit on master.
  • Merge back to development.

DUCK

This repo is part of DUCK (dubit unity component kit) DUCK is a series of repos containing reusable component, utils, systems & tools.

DUCK packages can be added to a project as git submodules or by using Unity Package Manager.

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