Appcharge Payment Links SDK
>-
com.appcharge.paymentlinks 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/paymentlinks.git README Markdown
Copy this to your project's README.md
## Installation
Add **Appcharge Payment Links SDK** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/paymentlinks.git
```
[](https://www.pkglnk.dev/pkg/paymentlinks)README
Appcharge Payment Links SDK (Unity)
A lightweight Unity SDK for integrating Appcharge Payment Links into your game. Use it to open a secure checkout, handle purchase callbacks, and fetch price points with minimal setup.
Features
- :link: Open Appcharge checkout directly from your Unity game
- :credit_card: Receive purchase success / failure callbacks
- :moneybag: Fetch available price points
- :jigsaw: Easy integration using
ICheckoutPurchase - :package: Distributed as a Unity Package Manager (UPM) package
Installation (UPM via Git URL)
- Open Unity
- Go to Window → Package Manager
- Click the + button → Add package from git URL…
- Enter your Git URL
- Click Add
Basic Usage
1. Import Required Namespaces
using Appcharge.PaymentLinks;
using Appcharge.PaymentLinks.Interfaces;
using Appcharge.PaymentLinks.Models;
using UnityEngine;
2. Implement ICheckoutPurchase
Create a MonoBehaviour that receives callbacks from the SDK:
public class CheckoutSample : MonoBehaviour, ICheckoutPurchase
{
public AppchargeEnvironment Environment;
public string CustomerId = "John Doe";
// Initialize the SDK
public void Init()
{
PaymentLinksController.Instance.Init(CustomerId, this);
}
// Backend returns checkout session → open checkout
public void OnSessionSuccess(CheckoutResponse response)
{
PaymentLinksController.Instance.OpenCheckout(
response.url,
response.checkoutSessionToken,
response.purchaseId
);
}
// Fetch price points
public void GetPricePoints()
{
PaymentLinksController.Instance.GetPricePoints();
}
// --- ICheckoutPurchase callbacks ---
public void OnPurchaseSuccess(OrderResponseModel order)
{
Debug.Log($"Purchase Success: OrderId={order.orderId}, PaymentMethod={order.paymentMethodName}");
}
public void OnPurchaseFailed(ErrorMessage error)
{
Debug.LogError($"Purchase Failed: Code={error.code}, Message={error.message}, Details={error.data}");
}
public void OnInitialized()
{
Debug.Log("Payment Links SDK Initialized: " + PaymentLinksController.Instance.GetSdkVersion());
}
public void OnInitializeFailed(ErrorMessage error)
{
Debug.LogError($"Init Failed: Code={error.code}, Message={error.message}, Details={error.data}");
}
public void OnPricePointsSuccess(PricePointsModel pricePoints)
{
Debug.Log($"Price Points Success: {pricePoints.pricingPoints.Length} price points received");
}
public void OnPricePointsFail(ErrorMessage error)
{
Debug.LogError($"Price Points Fail: {error.message}");
}
}
Typical Integration Flow
1. Initialize the SDK
PaymentLinksController.Instance.Init(CustomerId, this);
2. Create a checkout session (your backend)
Your backend returns the following:
urlcheckoutSessionTokenpurchaseId
3. Open checkout
PaymentLinksController.Instance.OpenCheckout(url, checkoutSessionToken, purchaseId);
4. Handle purchase callbacks
OnPurchaseSuccess(OrderResponseModel order)OnPurchaseFailed(ErrorMessage error)
5. Fetch price points
PaymentLinksController.Instance.GetPricePoints();
Callbacks:
OnPricePointsSuccess(PricePointsModel pricePoints)OnPricePointsFail(ErrorMessage error)
SDK API Overview
PaymentLinksController
- Init(string customerId, ICheckoutPurchase callback)
- OpenCheckout(string url, string checkoutSessionToken, string purchaseId)
- GetPricePoints()
- GetSdkVersion()
Models
- CheckoutResponse
- OrderResponseModel
- PricePointsModel
- ErrorMessage
Interface
- ICheckoutPurchase
Support
For help or integration questions: Contact your Appcharge representative or open an issue in your repository.
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