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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/persist.git?path=Packages/com.beardphantom.persist

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## Installation

Add **Persist** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/persist.git?path=Packages%2Fcom.beardphantom.persist
```

[![pkglnk](https://www.pkglnk.dev/badge/persist.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/persist)

Dependencies (1)

README

openupm

Persist

A seamless way to allow components in your Unity scenes to be uniquely and safely identifiable, and persistable between application runs.

All you need to do is make your component implement IPersistableScript, then use the functions in PersistUtility to save/load the components in your scenes to a serializable format.

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