FrameDoctor
Capture and export Unity Profiler data as structured CSV. One-click recording of CPU, GPU, memory, rendering, and asset metrics.
com.framedoctor.profiler 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/profiler.git README Markdown
Copy this to your project's README.md
## Installation
Add **FrameDoctor** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/profiler.git
```
[](https://www.pkglnk.dev/pkg/profiler)README
FrameDoctor Unity Plugin
AI-powered Unity Profiler analysis. Capture profiler data and get actionable optimization recommendations — directly from the Unity Editor.
Installation
Via Package Manager (Recommended)
- Open the Package Manager (Window > Package Manager)
- Click the + button in the top left
- Select Add package from git URL...
- Enter:
https://github.com/oliashford/framedoctor-unity.git
Via Local Path
- Clone or download this repository
- In Unity, open Package Manager
- Click + > Add package from disk...
- Select
package.jsonfrom the cloned folder
Requirements
- Unity 2021.3 or later
Quick Start
- Open the FrameDoctor window: Window > FrameDoctor
- Enter Play Mode or connect to a running build
- Click Start Capture to begin recording profiler data
- Click Stop & Export to save the data
- Sign in and click Upload & Analyse for AI-powered recommendations
Features
- One-Click Capture - Record CPU, GPU, memory, rendering, and asset metrics
- Structured CSV Export - Frame timing, GC allocations, draw calls, asset inventory
- Cloud Analysis - Upload directly to framedoctor.dev for AI-powered insights
- Actionable Recommendations - Get specific code fixes, asset optimizations, and quick wins
- Configurable Settings - Capture duration, export path, auto-analysis after capture
Documentation
Full documentation is available at docs.framedoctor.dev.
License
MIT License - see LICENSE.md for details.
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