Strategy provides a flexible implementation framework for the Strategy design pattern in Unity. Enable runtime behavior switching and modular gameplay systems through clean, decoupled architecture. Perfect for AI behavior trees, unit abilities, game states, and any system requiring dynamic behavior composition without tight coupling.
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Built with Unity 2020.3.25f1 · download the source from GitHub
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Dependencies 39
Timeline 1.4.8 28Visual Studio Editor 2.0.12 23TextMeshPro 3.0.6 AI 1.0.0Animation 1.0.0Asset Bundle 1.0.0Audio 1.0.0Cloth 1.0.0com.unity.modules.androidjni 1.0.0Director 1.0.0Image Conversion 1.0.0IMGUI 1.0.0JetBrains Rider Editor 2.0.7JSON Serialize 1.0.0Particle System 1.0.0Physics 1.0.0Physics 2D 1.0.0Screen Capture 1.0.0Terrain 1.0.0Terrain Physics 1.0.0Test Framework 1.1.29Tilemap 1.0.0UI 1.0.0UI Elements 1.0.0Umbra 1.0.0Unity Analytics 1.0.0Unity UI 1.0.0Unity Version Control 1.15.4Unity Web Request 1.0.0Unity Web Request Asset Bundle 1.0.0Unity Web Request Audio 1.0.0Unity Web Request Texture 1.0.0Unity Web Request WWW 1.0.0Vehicles 1.0.0Video 1.0.0VR 1.0.0VS Code Editor 1.2.4Wind 1.0.0XR 1.0.0
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