实现Unity地形纹理优化,达到突破OpenGLES16层纹理采样限制,同时减少采样数量提高性能。
Unity Project
Built with Unity 2018.3.0f2 · download the source from GitHub
Download 0
Versions 0
No versions tracked yet.
Dependencies 0
No dependencies.
Changelog 0 releases
No changelog entries yet. Run the admin Changelog & Version Scanner to pull from the repository's CHANGELOG.md.
Comments
No comments yet. Be the first!

Sign in to join the conversation
Sign In