UniMissingReferenceUtils
Detect missing object references in your GameObjects and their components with a simple utility class. UniMissingReferenceUtils provides an easy way to identify broken references during development, helping you maintain clean scene hierarchies and prevent runtime errors caused by unassigned or deleted object references.
com.baba-s.uni-missing-reference-utils 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/uni-missing-reference-utils.git README Markdown
Copy this to your project's README.md
## Installation
Add **UniMissingReferenceUtils** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/uni-missing-reference-utils.git
```
[](https://www.pkglnk.dev/pkg/uni-missing-reference-utils)README
UniMissingReferenceUtils
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using Kogane;
using UnityEditor;
using UnityEngine;
public static class Example
{
[MenuItem( "Tools/Hoge" )]
private static void Hoge()
{
var gameObject = Selection.activeGameObject;
var hasMissingReference = MissingReferenceUtils.HasMissingReference( gameObject );
Debug.Log( hasMissingReference );
}
}

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