Example Project
๐ Used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.
Unity Project
Built with Unity 2021.3.1f1 ยท download the source from GitHub

README

Unity Audio Manager (UAM)
A thin wrapper around the Unity AudioSource and AudioMixer API. Which can be used to play/change/stop/mute/... one or multiple sounds at a certain circumstance or event in 2D and 3D simply via. code.
Introduction
Nearly all games need music and soundeffects and this small and easily integrated Audio Manager can help you play sounds in Unity for your game quick and easily. For each method there is a description on how to call it and how to use it correctly for your game in the given section in the documentation.
Documentation
The documentation can be found on the GitHub Page.
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