Duck Waypoints
Duck Waypoints provides a flexible waypoint system for Unity, enabling developers to create and manage navigation paths for characters and objects. Originally part of the DUCK core framework, it offers a reusable solution for implementing waypoint-based movement, patrolling, and scripted sequences in your projects.
com.dubitlimited.duck.unity-waypoints 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/unity-waypoints.git README Markdown
Copy this to your project's README.md
## Installation
Add **Duck Waypoints** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/unity-waypoints.git
```
[](https://www.pkglnk.dev/pkg/unity-waypoints)README
unity-waypoints
A way point system built for Unity. Was in the original DUCK core and moved to this repo.
Please see DUCK core for contribution guidelines
Releasing
- Use gitflow
- Create a release branch for the release
- On that branch, bump version number in package json file, any other business (docs/readme updates)
- Merge to master via pull request and tag the merge commit on master.
- Merge back to development.
DUCK
This repo is part of DUCK (dubit unity component kit) DUCK is a series of repos containing reusable component, utils, systems & tools.
DUCK packages can be added to a project as git submodules or by using Unity Package Manager.
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