View Binding
View Binding is a reactive data binding library that connects UI components to application state in Unity. It eliminates boilerplate by automatically syncing UI elements (Text, Slider, etc.) with data through applicators, while binders handle user interactions. Supports multiple data types with built-in applicators for common UI patterns. Requires Tri Inspector for enhanced inspector functionality.
com.codewriter.view-binding 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/view-binding.git README Markdown
Copy this to your project's README.md
## Installation
Add **View Binding** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/view-binding.git
```
[](https://www.pkglnk.dev/pkg/view-binding)Dependencies (2)
Used By (1)
README
View Binding

View binding library for unity
NOTE: To use View Binding library you need to install Tri Inspector - Free and open-source library that improves unity inspector.
How to use?
1. Setup ViewContext
ViewContext contains the data necessary to display current part of the interface.

2. Add applicators and Binders
Applicators reactively update components (Text, Slider, etc) when data changes in ViewContext. Binders subscribes to events and pass them to ViewContext.

3. Set values from code

using UniMob;
using UnityEngine;
using CodeWriter.ViewBinding;
public class ViewBindingSample : MonoBehaviour
{
public ViewVariableBool soundEnabled;
public ViewVariableBool musicEnabled;
public ViewVariableFloat volume;
public ViewEventVoid onClose;
private void Start()
{
soundEnabled.SetValue(true);
soundEnabled.SetValue(false);
volume.SetValue(0.5f);
onClose.AddListener(() => Debug.Log("Close clicked"));
}
}
Documentation
Builtin variable types:
- Boolean (ViewVariableBool)
- Integer (ViewVariableInt)
- Float (ViewVariableFloat)
- String (ViewVariableString)
Builtin event types:
- Void (ViewEventVoid)
- Boolean (ViewEventBool)
- Integer (ViewEventInt)
- Float (ViewEventFloat)
- String (ViewEventString)
Builtin applicators:
- UnityEvent (Bool, Float, Integer, String)
- GameObject - Activity
- UI CanvasGroup - Alpha
- UI CanvasGroup - Interactable
- UI CanvasGroup - RaycastTarget
- UI CanvasGroup - Visibility
- UI Button - Interactable
- UI Image - Enabled
- UI Image - Fill Amount
- UI InputField - Text
- UI Slider - Value
- UI Text - Text
- UI TextMeshPro - Text
- UI TextMeshPro - Formatted Text
- UI TextMeshPro - Localized Text
- UI Toggle - IsOn
Builtin adapters:
- Bool To String
- Bool To Formatted String
- Formatted Text
- Compare String
- Float Format
- Float Ratio
- Inverse Boolean
- Text Localize
- Time Localize
Builtin binders:
- UI Button - Click
- UI Toggle - ValueChanged
- UI Slider - ValueChanged
- UI InputField - TextChanged
- UI InputField - EndEdit
How to Install
Minimal Unity Version is 2020.1.
Library distributed as git package (How to install package from git URL)
Git URL: https://github.com/codewriter-packages/View-Binding.git
License
View-Binding is MIT licensed.
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