An example that show how to capture a WebCamTexture and interface it with ShaderGraph.
Unity Project
Built with Unity 2020.1.0b8 · download the source from GitHub
Download 0
README
Rendered from GitHubWebcamEffect
An example that show how to capture a WebCamTexture and interface it with ShaderGraph.

Versions 0
No versions tracked yet.
Dependencies 40
TextMeshPro 3.0.0-preview.1 68Timeline 1.3.2 28Visual Studio Editor 2.0.1 23Vivid RP 8.0.1 1AI 1.0.0Animation 1.0.0Asset Bundle 1.0.0Audio 1.0.0Cloth 1.0.0com.unity.modules.androidjni 1.0.0Director 1.0.0Image Conversion 1.0.0IMGUI 1.0.0JetBrains Rider Editor 1.2.1JSON Serialize 1.0.0Particle System 1.0.0Physics 1.0.0Physics 2D 1.0.0Screen Capture 1.0.0Terrain 1.0.0Terrain Physics 1.0.0Test Framework 1.1.13Tilemap 1.0.0UI 1.0.0UI Elements 1.0.0Umbra 1.0.0Unity Analytics 1.0.0Unity UI 1.0.0Unity Version Control 1.3.7Unity Web Request 1.0.0Unity Web Request Asset Bundle 1.0.0Unity Web Request Audio 1.0.0Unity Web Request Texture 1.0.0Unity Web Request WWW 1.0.0Vehicles 1.0.0Video 1.0.0VR 1.0.0VS Code Editor 1.2.0Wind 1.0.0XR 1.0.0
Changelog 0 releases
No changelog entries yet. Run the admin Changelog & Version Scanner to pull from the repository's CHANGELOG.md.
Comments
No comments yet. Be the first!


Sign in to join the conversation
Sign In