WireframeShader
A shader draws polygon wireframe.
com.lilytech-lab.wireframe-shader Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/wireframe-shader.git README Markdown
Copy this to your project's README.md
## Installation
Add **WireframeShader** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/wireframe-shader.git
```
[](https://www.pkglnk.dev/pkg/wireframe-shader)README
WireframeShader
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A Unity URP shader that colors the edges of polygons.
- π¦ Installation
- βοΈ Settings
- π Tested Unity Versions
- π Reference Article
- π₯ Help & Contribute
- π’ Author Info
- π License
π¦ Installation
Unity Package Manager
In the Package Manager, select "Install package from git URL" and enter "https://github.com/lilytech-lab/WireframeShader.git" in the URL field.
Open UPM
This package is also available on Open UPM.
openupm add com.lilytech-lab.wireframe-shader
Manual Download
Download from Releases.
βοΈ Settings
To apply the shader, select Custom/Wireframe in the material's shader seelction dropdown.
Wireframe
- Wireframe Width: Thickness of the wireframe lines.
- Wireframe Color: Color of the wireframe. Setting it to transparent makes the wireframe areas see-through.
- Wireframe Emission Color: Emission color that can be applied to the wireframe.
Other Settings
Same as the standard Lit shader.
π Tested Unity Versions
This shader has been tested on the following Unity versions:
- 2022.3.37f1
- 6000.0.29f1
π Reference Article
We wrote about the key points of the source code in this article (Japanese):
π₯ Help & Contribute
If you have ideas for improvements, we would appreciate pull requests.
π’ Author Info
Lilytech Lab, Ltd.
https://www.lilytech-lab.com/
https://github.com/lilytech-lab
A small IT engineering company base in Osaka, Japan.
If you find this project helpful, I would greatly appreciate your support here.
π License
MIT License
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