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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/wireframe-shader.git

README Markdown

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## Installation

Add **WireframeShader** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/wireframe-shader.git
```

[![pkglnk](https://www.pkglnk.dev/badge/wireframe-shader.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/wireframe-shader)

README

WireframeShader

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ζ—₯本θͺžη‰ˆReadMeはこけら

A Unity URP shader that colors the edges of polygons.

UsingImage

πŸ“¦ Installation

Unity Package Manager

In the Package Manager, select "Install package from git URL" and enter "https://github.com/lilytech-lab/WireframeShader.git" in the URL field.

Open UPM

This package is also available on Open UPM.

openupm add com.lilytech-lab.wireframe-shader

Manual Download

Download from Releases.

βš™οΈ Settings

To apply the shader, select Custom/Wireframe in the material's shader seelction dropdown.

Wireframe

  • Wireframe Width: Thickness of the wireframe lines.
  • Wireframe Color: Color of the wireframe. Setting it to transparent makes the wireframe areas see-through.
  • Wireframe Emission Color: Emission color that can be applied to the wireframe.

Other Settings

Same as the standard Lit shader.

πŸ”– Tested Unity Versions

This shader has been tested on the following Unity versions:

  • 2022.3.37f1
  • 6000.0.29f1

πŸ“— Reference Article

We wrote about the key points of the source code in this article (Japanese):

πŸ‘₯ Help & Contribute

If you have ideas for improvements, we would appreciate pull requests.

🏒 Author Info

Lilytech Lab, Ltd.
https://www.lilytech-lab.com/
https://github.com/lilytech-lab

A small IT engineering company base in Osaka, Japan.

If you find this project helpful, I would greatly appreciate your support here.

πŸ“„ License

MIT License

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