Yandex Games
Integrate Yandex Games SDK into your Unity WebGL projects without modifying project settings or WebGL templates. This non-invasive SDK automatically handles script injection and supports multi-platform publishing, allowing you to use different platform SDKs simultaneously without conflicts. Includes samples and git-based installation for easy updates.
com.bananaparty.yandexgames 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/yandexgames.git README Markdown
Copy this to your project's README.md
## Installation
Add **Yandex Games** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/yandexgames.git
```
[](https://www.pkglnk.dev/pkg/yandexgames)README
com.bananaparty.yandexgames
Key differences: This SDK does not vandalize your project settings, and does not force you to use a specific WebGL Template. It is designed for publishing your project to multiple web and non-web platforms, allowing you to use their respective SDKs without interfering with each other.
Project is mostly maintained on spare time, so it will be behind on new feature support. Forking is highly recommended to modify it for your specific needs.
Make sure you have the standalone Git installed. Reboot after installation.
In Unity, open "Window" -> "Package Manager".
Click the "+" sign at the top left corner -> "Add package from git URL..."
Paste this: https://github.com/forcepusher/com.bananaparty.yandexgames.git#18.0.0
See the minimum required Unity version in the package.json file.
Find "Samples" in the package window and click the "Import" button.
To update the package, simply add it again using a different version tag.
This package automatically inserts YandexGames SDK script into HTML page when calling YandexGamesSdk.Initialize(). No need to modify WebGLTemplates, just use the SDK methods.
Also see the Development Repo if you want to modify this package.
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