
Package
CyberAgentGameEntertainment/UnityPerformanceTuningBible A comprehensive knowledge resource documenting Unity performance optimization techniques and best practices. Access systematic guidance on tuning strategies through downloadable PDF editions available in multiple languages, maintained by CyberAgent Game Entertainment to support developers in achieving efficient game performance across projects.
https://www.pkglnk.dev/unity-performance-tuning-bible.git 
Project
CyberAgentGameEntertainment/NovaShader Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.
https://www.pkglnk.dev/novashader.git 
Project
CyberAgentGameEntertainment/SmartAddresser Automate Addressing, Labeling, and Version Control for Unity's Addressable Asset System.
https://www.pkglnk.dev/smartaddresser.git 
Project
CyberAgentGameEntertainment/AssetRegulationManager Tool for Unity to create and run tests of Asset Regulations (texture size, number of vertices, etc.), and automate running.
https://www.pkglnk.dev/assetregulationmanager.git 