
A wrapper that allows serialization of interfaces that supports both UnityEngine.Object and regular object types
https://www.pkglnk.dev/serializableinterface.git 
Code Generator provides a collection of classes for programmatically generating C# code at runtime or during development. Build custom code generators with an intuitive API that supports creating classes, fields, methods, and more, then save directly to file. Ideal for reducing boilerplate and automating repetitive code creation tasks in your Unity projects.
https://www.pkglnk.dev/codegenerator.git 
A set of utility classes to make it easier to access hidden functionality.
https://www.pkglnk.dev/reflectives.git 
A toolkit to create modules for the Package Manager Window
https://www.pkglnk.dev/packagemanagermodules.git 
Edit Unity package manifests programmatically with this lightweight utility. Supports all standard manifest attributes including dependencies, with semantic versioning validation. Ideal for build automation, package management workflows, and dynamic project configuration through code.
https://www.pkglnk.dev/packagemanifesteditor.git 
A set of classes that allow you to inject your own code into the Package Manager Window
https://www.pkglnk.dev/packagemanagerinjection.git 