VergilUa

VergilUa

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VergilUa

EntitiesExt

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EntitiesExt
Project
VergilUa/EntitiesExt

EntitiesExt provides a runtime authoring solution for Unity's Entities package, bridging MonoBehaviour and ECS workflows. It includes EntityBehaviour for entity lifecycle management, serializable archetypes, entity references, and utilities for seamless MonoBehaviour-to-Entities communication without disrupting job scheduling.

https://www.pkglnk.dev/entitiesext.git
VergilUa

NativeOctree

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NativeOctree
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VergilUa/NativeOctree

Native Octree for Unity DOTS provides an efficient spatial partitioning solution as a native collection. Store and query point data with associated radii using fast bulk insertion via morton codes, with support for raycasting, sphere queries, and dynamic bounds resizing. Designed for high-performance job-compatible workflows with proven stability across multiple projects.

https://www.pkglnk.dev/nativeoctree.git