Project
naelstrof/JigglePhysics A unity addon for adding stretchy bouncy physics to bones and meshes.
https://www.pkglnk.dev/naelstrof-jigglephysics.git Package
naelstrof/UnityJigglePhysics A jobs-based relativistic squash-and-stretch jiggle physics solution for transforms in Unity.
https://www.pkglnk.dev/jigglephysics.git#upm 
Package
naelstrof/SkinnedMeshDecals Renders decals on arbitrary meshes, for any pipeline.
https://www.pkglnk.dev/skinnedmeshdecals.git#upm 
Package
naelstrof/UnityPenetrationTech GPU-accelerated deformation system for mapping penetrators along deformable paths using advanced Catmull-rom skinning. Supports DX11, Vulkan, Metal, and OpenGL with real-time girth analysis, analytical forces, and custom shader integration via Amplify Shader Editor and Shader Graph. Includes penetration event listeners for triggering animations, physics, and audio responses. Fully functional within the editor for real-time preview and iteration.
https://www.pkglnk.dev/penetrationtech.git#upm 