
Runtime TypeCache
Extending Unity's UnityEditor.TypeCache support to player builds.
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2 packages tagged with "caching"

Extending Unity's UnityEditor.TypeCache support to player builds.

Async image loader with dual-layer caching (memory and disk) for efficient sprite loading from web or local sources. Features include automatic assignment to UI components, cancellation support, error handling, and a dedicated thread for disk operations to avoid redundant loads.