BlurBakeReflections
BlurBakeReflections enables baked reflection probes with stylized blur effects in your URP projects. Designed for Unity 2019.3.6+, this package leverages ShaderGraph to deliver artistic, non-photorealistic reflections that reduce baking complexity while maintaining visual appeal. Ideal for stylized games requiring efficient reflection solutions without real-time computation overhead.
Unity Project
Built with Unity 2019.3.6f1 · download the source from GitHub

Dependencies (40)
Unity UI 1.0.0Timeline 1.2.13JetBrains Rider Editor 1.1.4VS Code Editor 1.1.4AI 1.0.0UI 1.0.0VR 1.0.0XR 1.0.0Shader Graph 7.1.8TextMeshPro 2.0.1Unity Version Control 1.2.16Wind 1.0.0Audio 1.0.0Cloth 1.0.0IMGUI 1.0.0Umbra 1.0.0Video 1.0.0Test Framework 1.1.11Physics 1.0.0Terrain 1.0.0Tilemap 1.0.0Director 1.0.0Vehicles 1.0.0Animation 1.0.0Physics 2D 1.0.0com.unity.modules.androidjni 1.0.0UI Elements 1.0.0Asset Bundle 1.0.0JSON Serialize 1.0.0Screen Capture 1.0.0Particle System 1.0.0Terrain Physics 1.0.0Unity Analytics 1.0.0Image Conversion 1.0.0Unity Web Request 1.0.0Unity Web Request WWW 1.0.0Vivid RP 7.1.8Unity Web Request Audio 1.0.0Unity Web Request Texture 1.0.0Unity Web Request Asset Bundle 1.0.0
README
BlurBakeReflections
Baked Reflections with unrealistic blur effect for Unity.
- URP only
- Unity 2019.3.6 and ShaderGraph
Future features:
- GPU rendered Cubmaps with post effects
- Compute shader to combine steps maps in one probe
- Create multiprobes for cinemachine
- Blend between probes with camera moves
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