Unclaimed Project Is this your project? Claim it to unlock full analytics and manage your listing.
Claim This Project

Unity Project

Built with Unity 2020.3.1f1 · download the source from GitHub

GLTFast MipMapFix

Dependencies (41)

README

GLTFast_MipMapFix

Fix Unity plugin "GLTFast" mipmap issue

Reproduced Issue

  • Use Unity 2020.3.1 (LTS)
  • Use Universal RP
  • Install GLTFast plugin
  • Load model result.gltf in runtime

Expected result

  • Texture represented correctly in long and short distance, with filtering and mip maps

Actual result

  • Texture represented as "sharp" colorize "noise" in long distance without filtering and mip maps

Limitation

  • Model can be processed, but should be still .gltf (.glb also not exepteble)
  • GLTFast plugin should remain in "Packeges" you can't put source code in to "Assets" folder

Comments

No comments yet. Be the first!