EnemyFire
Implements a single-touch input system for dot-based shooting mechanics in Unity games. Provides straightforward touch detection and firing controls optimized for mobile gameplay, enabling developers to quickly integrate responsive touch-to-shoot functionality without complex input handling.
Unity Project
Built with Unity 2017.4.30f1 · download the source from GitHub

README
DotShot_SingleTouch
DotshotSingleTouch
Comments
No comments yet. Be the first!
Sign in to join the conversation
Sign In