EditorXR
Author XR in XR EditorXR provides a basic set of authoring tools and a framework for using and developing spatial authoring environments. This package adds the VR View to the Unity Editor, allowing users to take advantage of VR devices like Oculus Rift and HTC Vive in edit mode and work directly on their project and scenes in VR. It is also possible to build EditorXR and its tools and workspaces into Player builds for use on devices like Oculus Quest or to incoroprate authoring components into end-user experiences.
com.unity.editorxr 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/editorxr.git README Markdown
Copy this to your project's README.md
## Installation
Add **EditorXR** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/editorxr.git
```
[](https://www.pkglnk.dev/pkg/editorxr)Dependencies (12)
VR 1.0.0TextMeshPro 2.0.1com.unity.xrtools.utils 1.1.1Director 1.0.0com.unity.xr-line-renderer 0.1.2-previewAnimation 1.0.0com.unity.list-view-framework 1.1.7-previewcom.unity.xrtools.spatial-hash 0.1.3-previewJSON Serialize 1.0.0com.unity.xr.legacyinputhelpers 2.0.6com.unity.xrtools.module-loader 1.1.1Unity Analytics 1.0.0
README
EditorXR
Author XR in XR
Getting Started
For setup and usage instructions, refer to the documentation
Dependencies:
com.unity.xrtools.module-loadercom.unity.xrtools.utilscom.unity.list-view-frameworkcom.unity.xrtools.spatial-hashcom.unity.xr.legacyinputhelperscom.unity.xr-line-renderercom.unity.timelinecom.unity.textmeshpro
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