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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/needle-mirror-localization.git

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## Installation

Add **Localization** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/needle-mirror-localization.git
```

[![pkglnk](https://www.pkglnk.dev/badge/needle-mirror-localization.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/needle-mirror-localization)

Dependencies (2)

Used By (6)

README

Localization

Use the Localization package to configure localization settings for your application.

Add support for multiple languages and regional variants, including:

  • String localization: Set different strings to display based on locale. Use the Smart Strings feature to add logic to automatically replace specific strings, such as placeholders and plurals.
  • Asset localization: Use a different asset (such as a texture, model, or audio file) based on a locale.
  • Pseudo-localization: Test how your project will adapt to different localizations at an early stage, before adding your translations.
  • Import and export localization data to XLIFF, CSV and Google Sheets.\n\nAdd localization to your projects using the Localization package to help make your applications more accessible to a wider audience.

Further documentation is here

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