GameFramework-Next
https://www.pkglnk.dev/gameframework-next.git 【Unity杂货铺】unity大杂烩~
https://www.pkglnk.dev/alex-rachel-unity3dtraining.git No description provided
https://www.pkglnk.dev/minecraft-by-unity.git The Universal Render Pipeline (URP) is a prebuilt Scriptable Render Pipeline, made by Unity. URP provides artist-friendly workflows that let you quickly and easily create optimized graphics across a range of platforms, from mobile to high-end consoles and PCs.
https://www.pkglnk.dev/alex-rachel-universal.git A Minecraft clone in Unity
https://www.pkglnk.dev/minecraftclone-unity.git Fan-made shaders for Unity URP attempting to replicate the shading of Honkai: Star Rail.
https://www.pkglnk.dev/star-rail-npr-shader.git Node based Behavior Tree Editor. Supports visualizing active node in runtime. Easily add original behaviors.
https://www.pkglnk.dev/alex-rachel-akibt.git Professional Unicode text rendering for Unity with full RTL support, HarfBuzz shaping, and extensible markup system.
https://www.pkglnk.dev/alex-rachel-unitext.git puerts unity 项目手脚架
https://www.pkglnk.dev/puerts-starter-kit.git 
SSRichText extends Unity's UGUI text rendering with advanced rich text formatting capabilities. It supports standard tags like bold and italic alongside custom formatting including strikethrough, outlines, shadows, underlines, gradients, and animated GIFs. The package enables interactive elements through clickable links, icons, and GIF animations, making it ideal for UI systems requiring complex text layouts and user engagement features.
https://www.pkglnk.dev/ssrichtext.git 
The Screen Space Global Illumination uses the depth and color buffer of the screen to calculate diffuse light bounces.
https://www.pkglnk.dev/alex-rachel-unityssgiurp.git 
Unity Movement 3D provides ready-to-use player controller scripts for common locomotion mechanics. Features include walking, sliding, crouching, wall running, wall jumping, and wall climbing with experimental multiplayer support for third-person gameplay. Designed as a foundation for further development, the controller prioritizes readability and extensibility while acknowledging that production use requires additional optimization for movement synchronization and network handling.
https://www.pkglnk.dev/unity-3d-movements.git Provides integration of any AI agent (Gemini CLI, Claude Code, Codex CLI, etc.) with the Unity editor using Agent Client Protocol
https://www.pkglnk.dev/unityagentclient.git AI Skills, MCP Tools, and CLI for Unity Engine. Full AI develop and test loop. Use cli for quick setup. Efficient token usage, advanced tools. Any C# method may be turned into a tool by a single line. Works with Claude Code, Gemini, Copilot, Cursor and any other absolutely for free.
https://www.pkglnk.dev/unity-mcp-cli.git FernRP is a pipeline extension based on URP that implements more rendering effects
https://www.pkglnk.dev/renderpipeline.git 
Free GraphView-based Behavior Tree designer for Unity.
https://www.pkglnk.dev/unibt.git Enable file downloads in background for mobile platforms Allows to launch file downloads that will continue even if the app goes into background or gets quit by the operating system. The downloads can be picked the next time the app is started. Supported platforms are: ▪ Android ▪ iOS ▪ Universal Windows Platform
https://www.pkglnk.dev/backgrounddownload.git C# Reflection Wrapper Generation & Method Hooking Tools For Unity
https://www.pkglnk.dev/reflectiontool.git This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.
https://www.pkglnk.dev/universalrenderingexamples.git This open-source Unity library provides a flexible solution for developers to manage 3D rendering and UI resolutions independently. By decoupling these settings, it optimizes performance on lower-end hardware without compromising user interface clarity.
https://www.pkglnk.dev/resodynamix.git Simple input system for Unity
https://www.pkglnk.dev/lucidinput.git make your ScrollRect `Reusable`
https://www.pkglnk.dev/alex-rachel-loopscrollrect.git Soonsoon Pixel Unit Maker Free version
https://www.pkglnk.dev/spum.git Toon shader for Unity, in the style of Zelda: Breath of the Wild / Tears of the Kingdom
https://www.pkglnk.dev/zelda-botw-toon-shader.git Unity Post Processing Stack Library | Unity引擎的高品质后处理库
https://www.pkglnk.dev/x-postprocessing-library.git 