hecomi

hecomi

Unity / C++ / JavaScript

📍 Japan 1,352 followers View external profile ↗
2 packages
1 project
1,406 stars
hecomi

URaymarching

0
URaymarching
Project
hecomi/uRaymarching

URaymarching is a shader generation tool that enables developers to create complex raymarched objects by writing simple distance functions. It supports multiple rendering pipelines (Forward/Deferred in both legacy and URP), includes built-in lighting and shadow support for all light types, and offers VR compatibility with depth-based polygon intersection capabilities.

https://www.pkglnk.dev/uraymarching.git
hecomi

uDesktopDuplication

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uDesktopDuplication
Package
hecomi/uDesktopDuplication

Desktop Duplication API implementation for Unity (only for Windows 8/10)

https://www.pkglnk.dev/udesktopduplication.git#upm
hecomi

uWindowCapture

0
uWindowCapture
Package
hecomi/uWindowCapture

>-

https://www.pkglnk.dev/uwindowcapture.git#upm