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natsuneko-laboratory

natsuneko-laboratory

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natsuneko-laboratory/natsuneko-laboratory-power-rename
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Power Rename

Power Rename

PowerRename for Unity is Unity editor extension for renaming GameObjects in hierarchy.

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natsuneko-laboratory/constraint-by-humanoid
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Constraint by Humanoid

Constraint by Humanoid

Automatically configures IConstraint components according to Unity's Humanoid Rules, streamlining rigging workflows in the editor. Eliminates manual constraint setup by applying industry-standard humanoid conventions to your character rigs.

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natsuneko-laboratory/animation-auto-assignment
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Animation Auto Assignment

Animation Auto Assignment

Automatically repairs and maintains animation property paths when your hierarchy changes. This Editor Extension tracks modifications to your scene structure and updates animator references in real-time, eliminating the tedious manual process of reassigning animation paths after reorganizing your GameObject hierarchy.

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natsuneko-laboratory/power-rename
package
Power Rename

Power Rename

PowerRename is a Unity editor extension that streamlines GameObject renaming in the hierarchy through flexible, convention-based transformations. Apply prefixes, suffixes, sequential numbering, case conversions (camelCase, snake_case, kebab-case), regex replacements, and whitespace cleanup using an intuitive pipe format syntax. Batch rename multiple GameObjects while maintaining consistent naming conventions across your project.

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