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v0.10.0
thebeardphantom

thebeardphantom

I work at Unity as a Senior Professional Services Engineer.

🏢 Unity Technologies 📍 Bellevue, WA, USA 41 followers
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thebeardphantom/thebeardphantom-runtime-typecache
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Runtime TypeCache

Runtime TypeCache

Extending Unity's UnityEditor.TypeCache support to player builds.

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thebeardphantom/bootstrap
package
Bootstrap

Bootstrap

A rock-solid mechanism for consistent, testable, and configurable application bootstrapping for Unity.

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thebeardphantom/identify
package
Identify

Identify

A consistent mechanism for uniquely identifying ScriptableObject instances.

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thebeardphantom/unity-extended
package
Unity Extended

Unity Extended

Unity Extended provides a collection of utility extensions and helper methods for Unity development, streamlining common tasks and reducing boilerplate code. It includes extensions for transforms, gameobjects, collections, and other core Unity types to accelerate development workflow and improve code readability.

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thebeardphantom/runtime-typecache
package
Runtime TypeCache

Runtime TypeCache

Extending Unity's UnityEditor.TypeCache support to player builds.

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thebeardphantom/persist
package
Persist

Persist

Persist enables seamless identification and serialization of scene components across application sessions. Implement IPersistableScript on your components and use PersistUtility to save and load their state in a serializable format, allowing game data to reliably persist between runs.

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