API v1 checking… · p50 — · 0 installs/hr
v0.1.0
Fork
aras-p
New Fork
0 0

Smart camera tools for passionate creators. IMPORTANT NOTE: If you are upgrading from the Asset Store version of Cinemachine, delete the Cinemachine asset from your project BEFORE installing this version from the Package Manager.

Install via Unity Package Manager

Add to Unity Package Manager

Paste this URL into Unity's Window › Package Manager › + › Add package from git URL, or click Install.

git https://www.pkglnk.dev/cinemachine.git
Package ID com.unity.cinemachine · Updated Apr 21, 2026
Install 0
Unity Compatibility
Unity 6 2023.2 2023.1 2022.3 LTS 2021.3 LTS 2020.3 LTS 2019.4 LTS

README

Rendered from GitHub

Cinemachine

What is Cinemachine?

Cinemachine is a suite of ‘smart’ procedural modules which allow you to define the shot and they’ll dynamically follow your direction. Set up shots which track and compose motion in realtime, like AI camera operators. The procedural nature makes them bug-resistant as they always work to make the shot based on your direction. They’re great for gameplay, but they’re also amazingly fast for cutscenes. Change an animation, a vehicle speed, ground terrain - whatever - and Cinemachine will dynamically make the shot. You can use really telephoto lenses and not have to update the cutscene if things change.

Setup

Cinemachine works out of the box with no dependencies other than Unity itself.
Just install it and you're ready to go. It's pure c-sharp, fully open-source, and the public API has complete XML documentation built right in.

History

Cinemachine has been in development over a number of years across multiple projects. We’ve been designing camera systems for almost 20 years and have shipped millions of AAA titles across numerous genres. The Cinemachine team has an award winning cinematographer and a senior engineer with heavy math skills. Also, we love this stuff to bits.

Mission

Our mission with Cinemachine is to build an entirely unified camera system bridging gameplay, cutscenes, from fully procedural cameras to entirely canned sequences and everything in between.

Example Scenes

Please have a look at our example scenes. They are shipped with the package and can be imported via the Cinemachine menu.

Forums

We have a busy discussion area on the forums. https://forum.unity3d.com/forums/cinemachine.136/

Versions 0

No versions tracked yet.

Dependencies 0

No dependencies.

Changelog 0 releases

No changelog entries yet. Run the admin Changelog & Version Scanner to pull from the repository's CHANGELOG.md.

README Markdown

Copy this to your project's README.md

Style
Preview
pkglnk installs badge
## Installation

Add **Cinemachine** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/cinemachine.git
```

[![pkglnk](https://www.pkglnk.dev/badge/cinemachine.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/cinemachine)
Used by 20+
Embed badge README snippet
Markdown
[![pkglnk installs](https://www.pkglnk.dev/badge/cinemachine.svg)](https://www.pkglnk.dev/pkg/cinemachine)
HTML
<a href="https://www.pkglnk.dev/pkg/cinemachine"><img src="https://www.pkglnk.dev/badge/cinemachine.svg" alt="pkglnk installs"></a>
URL
https://www.pkglnk.dev/badge/cinemachine.svg

Comments

No comments yet. Be the first!