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Install via UPM

Add to Unity Package Manager using this URL

https://www.pkglnk.dev/pixelgraphics.git

README Markdown

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## Installation

Add **Pixel Graphics** to your Unity project via Package Manager:

1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/pixelgraphics.git
```

[![pkglnk](https://www.pkglnk.dev/badge/pixelgraphics.svg?style=pkglnk)](https://www.pkglnk.dev/pkg/pixelgraphics)

Dependencies (1)

README

PixelGraphics

Made with Unity semantic-release

Patreon

PixelGraphics is a collection of interactive foliage shaders for Unity
Tested on Unity 2020.2 - PC & WebGL

Installation

Pixel Graphics can be installed as a Unity package using this url:

https://github.com/aarthificial/pixelgraphics.git

Usage

  1. Set up a velocity texture
  2. Place some emitters in your scene
  3. Create materials using the available shaders
  4. Or create your own shaders

Release video:

Interactive Foliage Shaders for Unity

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