kNormals
World space normals texture for Unity's Universal Render Pipeline.
com.kink3d.normals 
Install via UPM
Add to Unity Package Manager using this URL
https://www.pkglnk.dev/normals.git README Markdown
Copy this to your project's README.md
## Installation
Add **kNormals** to your Unity project via Package Manager:
1. Open **Window > Package Manager**
2. Click **+** > **Add package from git URL**
3. Enter:
```
https://www.pkglnk.dev/normals.git
```
[](https://www.pkglnk.dev/pkg/normals)README
kNormals
World space normals texture for Unity's Universal Render Pipeline.
An example of normals texture generated from kNormals using the Boat Attack demo.
kNormals generates a world space normals texture for Unity's Universal Render Pipeline. It renders all opaque objects using a shader that outputs world space normals, writing them to a global texture shader variable. This texture can then be used for many screen space effects and on-GPU tools.
Refer to the Wiki for more information.
Instructions
- Open your project manifest file (
MyProject/Packages/manifest.json). - Add
"com.kink3d.normals": "https://github.com/Kink3d/kNormals.git"to thedependencieslist. - Open or focus on Unity Editor to resolve packages.
Requirements
- Unity 2019.3.0f3 or higher.
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